Table of Contents

Class JoinLogMessage

Namespace
Archipelago.MultiClient.Net.MessageLog.Messages
Assembly
Archipelago.MultiClient.Net.dll

An join message to display to the user, consisting of an array of message parts to form a sentence. The JoinLogMessage is send in response to a client joining the multiworld

public class JoinLogMessage : PlayerSpecificLogMessage
Inheritance
JoinLogMessage
Inherited Members

Properties

Tags

The tags used by the client, tags are used for certain functionality that is shared across the mutliworld (e.g. DeathLink)

public string[] Tags { get; }

Property Value

string[]

See Also