Table of Contents

Interface IArchipelagoSessionActions

Namespace
Archipelago.MultiClient.Net
Assembly
Archipelago.MultiClient.Net.dll

Actions that can be performed in the context of an session

public interface IArchipelagoSessionActions

Methods

Say(string)

Send a message on behalf of the current player Can also be used to send commands like !hint item

void Say(string message)

Parameters

message string

The message that will be broadcasted to the server and all clients

SetClientState(ArchipelagoClientState)

Updates the status of the current player

void SetClientState(ArchipelagoClientState state)

Parameters

state ArchipelagoClientState

the state to send to the server

SetGoalAchieved()

Informs the server that the current player has reached their goal This cannot be reverted

void SetGoalAchieved()