Interface IArchipelagoSessionActions
- Namespace
- Archipelago.MultiClient.Net
- Assembly
- Archipelago.MultiClient.Net.dll
Actions that can be performed in the context of an session
public interface IArchipelagoSessionActions
Methods
Say(string)
Send a message on behalf of the current player Can also be used to send commands like !hint item
void Say(string message)
Parameters
message
stringThe message that will be broadcasted to the server and all clients
SetClientState(ArchipelagoClientState)
Updates the status of the current player
void SetClientState(ArchipelagoClientState state)
Parameters
state
ArchipelagoClientStatethe state to send to the server
SetGoalAchieved()
Informs the server that the current player has reached their goal This cannot be reverted
void SetGoalAchieved()